COMPUTER AIDED DIGITAL GAME DESIGN ANDPROGRAMMING: AN EXAMPLE APPLICATION (Academic Studies in Engineering)
Yazarlar (2)
Ahmet Ayan
Mersin Üniversitesi, Türkiye
Prof. Dr. Şakir TAŞDEMİR Selçuk Üniversitesi, Türkiye
Bölüm Adı COMPUTER AIDED DIGITAL GAME DESIGN ANDPROGRAMMING: AN EXAMPLE APPLICATION
Kitap Adı Academic Studies in Engineering
Bölüm Sayfaları 251-273
Kitap Türü Kitap Bölümü
Kitap Alt Türü Alanında uluslararası yayınlanan kitap bölümü
Kitap Niteliği Diğer uluslararası bilimsel kitap
Kitap Dili İngilizce Basım Tarihi 01-2020
DOI Numarası ISBN 978-625-7912-16-7
Basıldığı Ülke Türkiye Basıldığı Şehir Ankara
UAK Araştırma Alanları
Yapay Zeka
Özet
In line with the rapid change in technology, the use of technology has become widespread. There have been some changes in our life with the widespread technology. With these changes, the expectations of the society from individuals have also changed. When it comes to technology, the first technology that comes to our mind is computers. With the developing technology, computers are now available in every field. Computers can be used effectively in every field and place that comes to our mind at home, at school, at work, at the market. Since the boundaries between programming and video technology are lost today, the concepts of computer games, digital games, television games, video games are seen synonymously (Mitchel & Smith, 2004). In this study, the concept of digital game is used.
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