| Bölüm Adı | COMPUTER AIDED DIGITAL GAME DESIGN ANDPROGRAMMING: AN EXAMPLE APPLICATION | ||
| Kitap Adı | Academic Studies in Engineering | ||
| Bölüm Sayfaları | 251-273 | ||
| Kitap Türü | Kitap Bölümü | ||
| Kitap Alt Türü | Alanında uluslararası yayınlanan kitap bölümü | ||
| Kitap Niteliği | Diğer uluslararası bilimsel kitap | ||
| Kitap Dili | İngilizce | Basım Tarihi | 01-2020 |
| DOI Numarası | – | ISBN | 978-625-7912-16-7 |
| Basıldığı Ülke | Türkiye | Basıldığı Şehir | Ankara |
| UAK Araştırma Alanları |
Yapay Zeka
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| Özet |
| In line with the rapid change in technology, the use of technology has become widespread. There have been some changes in our life with the widespread technology. With these changes, the expectations of the society from individuals have also changed. When it comes to technology, the first technology that comes to our mind is computers. With the developing technology, computers are now available in every field. Computers can be used effectively in every field and place that comes to our mind at home, at school, at work, at the market. Since the boundaries between programming and video technology are lost today, the concepts of computer games, digital games, television games, video games are seen synonymously (Mitchel & Smith, 2004). In this study, the concept of digital game is used. |
| Anahtar Kelimeler |